Ready or Not just slashed its price in half. The tactical SWAT simulator sits at #8 on Steam’s Top Sellers and #3 on Specials, discounted to $24.99 from $49.99. But here’s the thing about that “Mostly Positive” 75% rating from nearly 180,000 reviews: it’s hiding a war.
On one side, players with hundreds of hours praising the realistic door-kicking, the tactical depth, the “super fun swat simulator” experience. On the other, players who can’t even finish the tutorial. One negative review with just 1.9 hours played describes game-breaking bugs in the opening mission—AI commands greyed out, leaving them unable to proceed until they gave up and reloaded the mission.
VOID Interactive shipped patch 1.4.2 on March 20 to address issues from the recent Boiling Point DLC, including suspect AI firing too quickly on Hard difficulty and crashes in the Replay Viewer. But known issues remain—lighting breaks when looking through magnified optics on low settings, and there’s no fix date in sight.
The game’s also weathering review bombs over visual changes made ahead of its console release—including limits on ongoing gore after death and toned-down torture scenes—yet somehow doubled its player count after the controversy. At 22,000 concurrent players, Ready or Not is moving units despite the noise. Attention, it turns out, sells.
So: worth the $25 gamble? If the tutorial works, you’re getting a deep tactical shooter with ballistic penetration modeling and AI squadmates you can actually command. If it doesn’t, you’re refunding within two hours. The 75% suggests most land in the first camp. The 25% suggests a significant chunk hit the second.
Roll the dice or wait for patches. Your call.
Discussion (6)